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Bogdan a câștigat ziua ultima dată pe Ianuarie 15

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  1. Bogdan

    AnticMt2 -PvP/PvM/PvQ []

    Daca doriti va putem oferii noi categorie aici pe forum.
  2. Bogdan


    Server-ul se deschide vineri 04.05.2018 la ora 16:00! Va asteptam cu drag! Site: Forum: Facebook: ... e_internal Prezentari: ECHIPA ROGUE2
  3. Good afternoon guys, As far as I know there is no available up to date client at the moment, so it's finally time to release one. Can I modify the root? It have .py files? Yes, you can modify it without any problems. Is it contains the updates from the last few weeks? Yes, everything till today. Can I unpack the patches or they are archived with type 4? Every patch has been repacked with type 0-1-2 without any modifications. What archiver should I use? It depends on you, but you can use the r3869/r2806 by Tim, which is available on this board. Is the client have any modifications? No, I just had to modify some lines in the root to get it work with the binary. Is there any way to use again the "pong"? Yes! The client contains 2 binary and the secondary one support it. (Please note: Without the modification of the (40250)game file the secondary binary will not work) metin2client_without_pong.exe metin2client_with_pong.exe Is the binary use Python 2.7? Sure, it's using 2.7. Is the the client have any known bug? I tested many time the client and I didn't found anything. Please let me know if you found an issue. I don't trust you. Can you prepare a VirusTotal? I can't. The size of the client is way too big for VT, but you can find the results of the binaries on pastebin. Download: PASTEBIN
  4. Bogdan

    [RELEASE] Binary r28249 Fixed.

    Today I will release the r28249 binary fixed do release largely because the world asks and hopefully help the many who are searching. Download Link:!i15QSJbR!x8yHjkWNp8KI2y-RrMe5gtmLX63Y0T0mMM9Kf7LaFlI Password rar: metin2dev Virustotal: Binary is not crypt. but without Adds from new update. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [update] Adds: New_Equipment_System [Enable],Costume_System [Enable],Dragon Soul System [Enable],Belt System [Enable]. Binary is crypt with themida. Download:!0NpzDZTA!xKO7gPi4h0QPpWmqHM2mQ3XPSjQdHPLUfTYvoF3G5OU Password rar: metin2dev Virustotal: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [The metin2client.exe is compile with Distribute method.] Compile from: Sourcemainline_releasedmainline_sgSrcsClient You need to put the folder/lib in your client and replace with your libs folder. and also make the replacement python22.dll if it does not work in binary, you must do the extractor root.eix&.epk and open all the ancient with notepad++ to replace the True = TRUE and False = FALSE. If you have a problem with the binary, write a comment on my post or send me a message.
  5. Bogdan

    World of Metin2 beta client (34k)

    Hi guys, Since people are asking for a 34k client I have decided to release the World of Metin2 beta client from early last year. Many people have contributed to this release, namely the whole WoM team which as you may know is pretty big, but particularly Tim who created most of the scripts and the compiling stuff. Contents The package includes: bin folder: this is where you actually run the client. The client includes tim's granny 2.8 DLL and a .mix file that allows attacking on mounts made by Paylasici (DynamicPatcher.mix). Warning: metin2.bin may be identified by your antivirus as a threat. It's just packed with Themida. Why packed? because otherwise Tim's dll doesn't work. You will need to create the epk files first. A patch maker/uploader script is also included in this folder. data folder: the contents of the Eterpack archives, unpacked. Includes batch files to create the packs, an automatic XML generator (, configurable through make_xml.xml) and root/uiscript/locale pyc compiler. The data folders contain every official file (costumes pets etc) up to March 2013, and a few of our own. tools: includes FileArchiver, Tim's lz, and python22 (used by the compiling scripts). launcher: includes everything necessary to create your own official launcher Installation Unpack wherever you want Install Python2.7(if you don't have it already) and add your Python27 installation folder to the System Path Add the tools folder to the System Path Usage Edit the client to your liking and then run the appropiate make_*.bat file to compile the pack into the bin/pack folder. When done, make a copy of metin2.bin called metin2client.exe so you can test the client locally. Patch maker There is an official patch maker included under bin/ configurable through Patch_config.txt, it will read an online crclist and a list of files / archives and create a zip file containing the updated archives (lz'ed) and the updated crclist. Syntax [-f filename] [-a packname] [-p patch (see PatchConfig.txt)] Example python -f pack/Index -a root -a uiscript -p patch_test Then you just need to upload this zip file to your patch root and unzip it. Regards World of Metin2 Client for - Base.7z 95.9 MB!WhpiVDBI!ipa7YoFKoo5Qnft7calTquWczM_WCScnyC3VQctUhNk World of Metin2 Client for - Extra.7z 486.2 MB!nhAV3RjY!e8ACrA-IwgwNk49vBAMBqa0ULf2tOZl5v8vcdLEpYZU
  6. Bogdan

    40250 Test Client!AkgSFICb!CYdX3Hwo56JvchZuKgegmau8vn4Bslo5-KPnhbH4Jfg enjoy :3 Originaly uploaded by Ocelot2606 reuploaded by me
  7. Bogdan

    [Source/SLN] Lycan Source

    Hello , first off all , if you don't have any ideea what C++ is and you want Wolfman/Lycan full unbugged on your server and other features , you can contact  I will give you everything to run a test-server with Lycan , but you have to work a lot to make something stable , there are a lot of major bugs. The server files doesn't contains any data , no drops , no npcs , no quests. Only the basic things to make it work. With these , i will give you a fully compatible client in English with everything already installed. The SLN files to recompile your own launcher , and the source files for the server. The compiled DB on the Test Server will run mob_proto & item_proto only from MySQL. Screens: Test account: Username: syron Password: test Download links & Virustotal: Lycan Test Client (EN) -!7F92UIaa!Dq9OpQv66bBmIOTQmY87xNNevq8zM9LHN5PW2hWHJ-o Wolfman Source -!aN9j3LKC!jjmRcVlhk1QDY6E0HxMJTbudckTtFrlevfVM4ezvdfI Wolfman Binary SLN -!vB8AiSyJ!nN0Wy0M1vylQbU0y14LktF9668buzbGdI2ys_0_0eBo Test Server -!CZUG2bhJ!_FNNqK0fr8btKnC2dP52oDFMVOLmN7u_Rd1VwnKvTao item_proto.sql update in English (only rewrite , don't delete the one from Test Server, thanks to Asta ! ) -!mRkiyKKB!_ALzJDovYvbNUtsEyKGmPHOll3urFIWoqAplnzFjiEQ Start Positions for Lycan Special Map ( thanks to Denis for some informations! ) (compatible with my Test Server) -!XZEDlZgL!QLPZyrhsSvMqFlPYFgPEAfLUseVXtbkqELyezXLDYnM Wolfman Source - Wolfman Binary SLN - Test Server - Start Positions -
  8. Bogdan

    [SF+CLient] Maxmi V4.1 - Full Lycan

    This Serverfiles have the Lycan Unbugged. Versions Bin: 28249 Game: 43360 Db: 43370 Language: Turkish (TR) Particulars Alchemy Dragon to work without bugs Customs system to work perfectly, updated Belts system running smoothly Functional Nemere tower and stable Skill table updated Proto Table updated Player_Index Locale.lua updated Skill Power updated Locale_string.txt updated New Character Added Lycan Added Lycan against defenses Increased Slots of the NPC's Stores to 80 Mysql eliminated log Guild can be up to 112 characters Group can have up to 14 characters Cover the permanent Bravery Vouchers (50, 100, 500 and 1000 MD's) functional All Lycan Items added Effect of Green and Purple Potion (when used) added 12 slots in trade window to 24 slots And more... Screens Downloads & Infos Game + DB VDI (made by TylerDurden / Passwords and Users inside the rar file) Client Fix for Pack (Put the two files in Pack inside Client) You have to use FreeBSD 9.2+ Sql PW: maxmi33 Acc: teste / sezer123 In the folder Pack you will see two files: Server_Name.cfg > In this file you have to write the name of your server Server_IP.cfg > In this file write the IP Credits Maxmi for made the Serverfiles and the Client Tyler Durden for made the Uploads Me for the translation to English and the reorganization of the Topic and the Links
  9. Bogdan

    [Source]Client Clean & Fixed

    In a few days / hours you will post the best source to client: D -Binary Folder (The place is saved .exe after compilation.) -extern Folder (You realize only) -source Folder ( Contain source files .cpp and .h ) -vs_files Folder ( Containt files that's necesary for visual studio ) List of fix and definitions: Python >2.2 long overflow All mount can attack All toolset set to v120_xp (Windows xp compatibility) include source files of the client and library, all set to v120)xp toolset ENABLE_COSTUME_SYSTEM ENABLE_ENERGY_SYSTEM ENABLE_DRAGON_SOUL_SYSTEM ENABLE_BELT_SYSTEM Cryptopp 5.6.2 boost 1.55 I did not do updates because in my opinion are not required. -library builder folder(This folder contains source to absolutely all the libraries it needs client. All can be built with Visual Studio 2013.) I solved all compilation errors, absolutely everything. There are only three errors that you will solve soon: D Currently working on the client, I want to pass it on OpenGL: D For linux. The link will appear in about a few hours / days, up to you if you are interested in the source ))) Soon windows server (Game & db) All projects in libraries (CWebBrowser, EffectLib etc. ..) are made by me with their own settings different from the Ymir. And if you are obedient to post a cythonized client source. If you are interested, I'll post it. So it is pointless: D DOWNLOAD LINK AVALIABLE Pleasw wait 24h , i make a special root files for this client src If you find bugs, leave message in topic so I can fix them, each update will be posted here.
  10. Bogdan

    Metin2 2004 Beta Client

    To get the ball rolling on this forum, here is a real oldschool release, the original Metin2 client for the chinese Beta in 2004.  download:!IkZzDYhS!KXsSgEExVlcUzPF7bU03U7xrlXH1VPUMpGszXW1EJok
  11. Bogdan

    Client 2k10(40k) && Windows SF

    Hey, Here is my version of clean and stable client: * based on 2k10 client with updated maps/textures etc. working on 40k binary * client weight ~ 630MB (removed many unused files) * maps in separated in two folders: outdoor and indoor * many new features SUPPORTED LANGUAGES: EN, PL Preview: Changelog: Download: Client_1.12 - entire client: mirror #1!xkxEgTTD!-SMjZSX12EyWSVvNxdYhMmp9Zeb-B-iRmL_z-NNS1uE Update_1.2 - contains: binary source with extern and update: mirror #1!Q0w2BKIK!Hl0g5Eojygy5CZDe3ZYI1aDP1wIpcM_9ohk-eIQwwfM mirror #2 Update_1.4: mirror #1 Update_1.5 mirror #1 Update_1.5.1 mirros #1 ---------------------------------------------------------------------- Windows Server Files development machine with source mirror #1  Server source + Windows SF + Ymir documentations (translated into english)
  12. Bogdan

    Samurai core v1.0/1.1/1.2

    *FEATURE LIST* ######### V1.0 ######### Game + removed the license functions so the server won't connect to a license server nor check if your server is valid + removed the time limitation so it won't even check the time limit. This crash issue is completely fixed. + 6/7 bonus are now working Stone chance succes in config file. 3% tax removed. 0 gold purchase store item enabled. pc_change_name (Europe) enabled. 70024 (marble blessing) and enabled store. (hivalue_item_sell check removed) 6-7 bonus disabled costume. Insight. Dice/ÁÖ»çŔ§/war fix. Player bonuses are removed bonus time. Stuff disappearance has dropped by 2 minutes 10 seconds players. Maximum stat point 90. 90 will also receive Status Points . " Fingerprint " control repaired. Horse skill enabled. bonus charger fix. ymir licensz removed. invisible bug fix. After Teleportation will not be - life . imun bug fixed. 2x fixed Kill counting. Magic sword sura skill fix. If there are multiple kk taking away one . Dungeon party fix. Cube crash fix. 4. inventory added. Ingame sql inject fix. [FIX]Guild bug change No make test file. Full equip bug fix. ds slot fix. TP- broadcast MP bug fix ( bios bug, bug rush ) . Item type 33 added. ctrl+g mount bug fixed. Beltsystem some bug fix. Equipment wiever added. Ingame ch changer added. pet.is_mine(), item.get_attr_type, item.get_attr_value, item.set_attr, npc.get_level function added. /kill_all code added. ######### V1.1 ######### Maximum level data type int. PM hack fix (and newly) Anti long name generator. Fishing without water fix. Reload p expanding (Shop_item, refrine proto, item_attr, item_attr_rare tables) //thanks masodikbela reload drop function added (etc_item_drop.txt, mob_drop_item.txt, special_item_group.txt) //thanks masodikbela reload group function added (group.txt, Group_group.txt) //thanks masodikbela reload regen function added (regen.txt, npc.txt, boss.txt, stone.txt) //thanks masodikbela /p map function added (disappear off the map mobs , NPCs) //thanks masodikbela /free_regens function added Delet loaded in regen) //thanks masodikbela ######### V1.2 ######### New SellPacket from GF DB: ######### V1.0 ######### No txt added. localeset fix. Item_award 3 stone fix. ######### V1.1 ######### Maximum level data type int. TXT Loading proto Korean announcement transcribed . Binary: ######### V1.0 ######### It handles True / true / false / FALSE values. 4. inventory added. 0 gold Shop fix. belt system slot fix. Python 2.7-re updated. Granny 2.9-re updated. npc_pet,npc_mount function added. ######### V1.1 ######### Maximum level data type int. Monsters level show. ######### V1.2 ######### New SellPacket from GF
  13. Bogdan

    [SRC] Vanilla Core [latest: r71480]

    Greetings! The new beta is finished! I'm proud to present r71480. This time a few things have changed. And in this revision, we have a lot of new stuff. In the following I'll provide the download link along with the things I'd love you to test. *** DISCLAIMER *** The core is marked as stable. Anyway, I'll make it clear that I'm not responsible if you use this core since I can't give a warranty that I fixed every single security breach that potentially could happen - that's totally impossible. But we all together made the source great and secure so every public issue is fixed by now. You can use it in production environments now. So... What's new? boot-trigger for quests With this you can execute commands, timers, and all the stuff you'd like to have just on boot-time! revisioning of the 'unique class' (+ a ton of posibilities) added the functionality to create unique-groups temp-Variables for quests upgraded all libs moved completely to the newest clang version fixed some big security issues in the source code fixed the ingame ban and unban commands unified tables and gave them a new way: unify! file clean-up revisioned the makefiles gave the source a new, easier structure removed all external dependencies just install them by ports.. No external-folder necessary! removed 'boost' dependency (no boost lib needed yay) partial implementation of the wolfman (claws etc. are added, needs review) And basically everything that has been offered in the earlier versions of the vanilla core. Nothing should be missing. And if you miss something, just feel free to tell me! What needs testing? There are few things I'd love you to test out: Please check if the core is vulnerable to any security breaches you may know (also the public ones, don't know if I missed something) Please test out the new features! I'd really love to know if the new unique-functions and the boot-trigger does the job. Explanation to new features: Unique with container support Unique has evolved! This time you have a few new possibilities. Don't know what unique is? Here's a short explanation: With the unique-questfunctions you can spawn or set mobs, npcs and now even players to have a unique name. This name is stored into a unique-container. You can access this container and get all the vid's by their unique name (also called: the key) So for example you can spawn a boss with a key. Later on you can check if this specific mob has been killed or not. Or you can set his hp on-the-fly. There's basically no limits! And now with the revised system you'll have even more options. The new unique system works with containers. By default there are two containers reserved: __DEFAULT__ and __CHARACTER__. The first one is for all the basic stuff. And the second one is reserved for players. Now, as you may have noticed, there's a default one which means that the container-stuff is optional. If you just use the unique functions without specifying a container, it'll just use the default stuff. But you CAN use your own containers just as you want to. You can create, delete and list all the containers running. There is a list with all the quest-functions down below. boot-trigger This is pretty self-explanatory. With this release you can use "when boot begin" to specify a block of code that will be executed once the core has been booted. temp-variables With the new temp-variables you can set and remove player-specific variables. They are stored in the core and not written to disk or database. So be careful because they might get dropped once the core shutdowns. It's just a quick storage for people who want to have something like a cache for quick access. new quest functions nil unique.spawn_unique(string key, int vnum, string pos=unused, string container=optional) nil unique.set_unique(string key, int vid, string container=optional) nil unique.purge_unique(string key, string container=optional) nil unique.kill_unique(string key, string container=optional) bool unique.is_unique_dead(string key, string container=optional) int unique.get_hp_perc(string key, string container=optional) nil unique.set_def_grade(string key, int def, string container=optional) nil unique.set_hp(string key, int hp, string container=optional) nil unique.set_max_hp(string key, int maxhp, string container=optional) int unique.get_vid(string key, string container=optional) bool unique.exists(string key, string container=optional) table unique.get_container_list() this prints out all the unique containers table unique.get_container_list(string key) this prints out all the vids in the unique-container "key" nil unique.remove_container(string key) removes a whole container (flushes it when called on standard containers) nil pc.temp_var_set(string key, string value) string pc.temp_var_get(string key) nil pc.temp_var_delete(string key) Thanks a lot for participating! If there are any questions, this is the topic related to it. Further releases will be made public here too! If you'd like to contribute, just post code additions here. Changelog older changelogs Download Useful information: All necessary libs are included. If you're building your own vanilla binary you'll first have to move into every project of the Internal directory and rebuild the libs. The main makefile is not adapted yet, I was too lazy (ps: Still too lazy!) rev 71480 see this post: rev 70220 STABLE Core Sourcecode rev 70140 BETA Core Sourcecode Password for the archive is: vanilla Password for older source archives: vanillamt2 Best Regards Vanilla
  14. MEGAPACK - Resources for metin2 [by cyry] - over 5gb No support ------------------------------------------ -Torrent (pass included) (pass included)!fMwjWZwI!zjvMdPmmYNNngG6v6z0ZGO8f45BgRElA4nSHh4SQQp8 (pass included) (pass included) (pass included) -FullPack!XAoG1QDb!6Cql1PxdHEWrLLg-agDBxQOTLkesvJzdidvFZ-yACAs -Client DR INTERNATIONAL 2013!SIx1gTQA!6E35jNLZuvB305uE8iA-p4gIc2VsSybN_P_9ndQ2eJk
  15. Buna ziua draga comunitate. Astazi .. ca si un mic cadou , m-am gandit sa incep un proiect cu un mob_dop_item.txt ca pe serverul ( Official ). Toatate obiectele ce le gasiti pe official , pana in anii 2010 vor fi bagate la drop.Aceasta insemnand ca vor merge pe toate serverele private fara core_dump sau alte errori. Toate resursele sunt luate de pe: Wiki Coduri Iteme O mica parte din cod ( Testat si functional ) : Vor fi updateuri cu linii de cod in fiecare zi. Daca cineva doreste sa ajute la acest proiect este bine venit cu o continuare a liniei de cod . Un thx nu strica !